Over a hundred simulation projects, each running live on its creator's own site: some of them vibe-coded with AI, all of them playable in your browser with nothing to install. Press a card to play one on its own page, or start the cruise to ride through them one after another.
Small worlds running on rules: slime moulds growing transport networks, falling sand you can pour and burn, boids flocking, a three-sun orbit that will not settle, a datacenter that overheats if you wire it wrong. Poke one and watch what it does next.
Made one of these? See how many people played yours → or use email
Mostly living systems and toy physics: cellular automata, reaction-diffusion, flocking, sand and fluids, orbits. A few are management games, like keeping servers or a datacenter alive, and a few walk you through something real, like a lunar mission.
Click or drag to seed, paint or disturb the system, and look for sliders that change the rules. Some are best left alone for a minute: the interesting part is what grows.
Many will. The heavier ones move hundreds of thousands of agents on the graphics card and are happiest on a laptop or desktop; if one stutters, press next.