A free simulation — play it in your browser, no install. Browser-playable colony sim with tameable creatures and turn-based battles. Play: https://cskwork.github.io/crittermoor/
Vote and save it — continue with GitHub or sign in free
Made this, @cskwork? See how many people played it → or use email
Controls: Keyboard: Space = pause · 1 / 2 / 3 = speed · S / C / M / B / T / X = tool…
GitHub asks to share your profile and email with us. We never post anything.
No account needed to save ♥ or react 🔥: they’re under the game. Or vote with email.
Open the live demo Source on GitHubA browser-playable RimWorld-style colony sim with tameable creatures. Settle the wild moors. Tame the critters. Survive the storm.
Crittermoor blends a real-time colony simulator (build, haul, mine, cook, sow) with a turn-based monster-battle layer that fires for raids and expeditions. Every creature, structure, and tile is original art — no copyrighted designs.
Status: alpha (v0.2). Tracked via omc ultragoal — 29 stories shipped across pre-alpha, alpha, and build/defense pushes.
Open the URL Vite prints, type a seed (or keep the random one), click New Game.
Built something like this? Submit your vibe — free account, takes a minute. How listing works.
Claim it: create a free account, then press CLAIM THIS in the cruiser. Put the badge below in your README or on your demo page first; that link is how we know it's yours.
Your project is on the cruise, loaded live from your own site. Put the badge in your README or on the demo page: it shows your live play count, it links back to this page, and everyone who lands here is one click from running the real thing.