A free generative art piece — play it in your browser, no install. An interactive Three.js landscape study with a procedural, pointer-responsive moss world.
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Open the live demo Source on GitHubSylva is an interactive Three.js landscape study: a procedural, moss-covered root grows through an editorial conservation hero and reacts to the pointer as if it were alive.
The complete page lives in index.html. It uses a vendored Three.js r149 build to create the root, moss, undergrowth, flowers, moths, pointer spray, light, and camera movement at runtime. The same seeded noise grows the same landscape on every load; no model file or pre-rendered moss plate is downloaded.
The interface is plain HTML and CSS around that scene.
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