A free web demo — play it in your browser, no install. A broadcast-standard, real-time cinematic workspace built natively in the browser. Features procedural 2D IK rigging, WebGL post-processing, and TTS lip-syncing without external dependencies.
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Open the live demo Source on GitHubA broadcast-standard, state-driven cinematic workspace built entirely in vanilla web technologies. This project proves that the modern browser can operate as a lightweight, real-time animation studio by orchestrating HTML5 Canvas for procedural 2D kinematics, WebGL for post-processing, and the Web Speech API for generative audio.
Architect a broadcast-standard cinematic workspace featuring state-driven playback, procedural 2D IK (Inverse Kinematics) rigging, WebGL post-processing, and real-time audio transport controls without relying on heavy external game engines or frameworks.
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