A free web demo — play it in your browser, no install. Tiny WebGL library for Deterministic seed-driven Procedural Gradient Animations
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Open the live demo Source on GitHubDefault canvas style: z-index: -1, no mix-blend-mode.
An opaque html/body background covers a -1 canvas. Raise z-index for fixed chrome or stacking contexts that sit above it. Set mix-blend-mode when the gradient should grade against page content.
Library defaults use !important. Match that in overrides.
Explore and generate seeds in the playground
IDs are alphabetical. Import the live list with import { shaderIds } from 'gradient-gl'.
n1/n2 are softer blends; n3/n4 are sharper islands.
[!NOTE] WebGPU is faster where it runs.
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