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liquid ripple

A free animation — play it in your browser, no install. Zero-dependency WebGL water background — ambient swell, caustics and pointer-spawned ripple rings in one fragment shader. Vanilla JS + React.

by @AsimRauf · AsimRauf/liquid-ripple on GitHubLANG TypeScript★ 1HOSTED ON AXISTIFY.COMUPDATED 3 Aug 2026

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From the README

A water background that reacts to the pointer. Ambient swell, caustic shimmer, and ripple rings that spread and fade where you move — drawn by one WebGL fragment shader, in about 6 KB of TypeScript with zero dependencies.

Live demo and full docs → axistify.com/open-source/liquid-ripple

catch a specular highlight, because the shader builds a height field and differentiates it into surface normals.

fallback shows through. Same for browsers without WebGL.

work in hidden tabs, ~1 KB of state.

The canvas fills its nearest positioned ancestor by default.

Read the full README on GitHub →

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