A free browser game — play it in your browser, no install. An endless hopper in Three.js — roads, rivers and railways generated forever, a global top-ten board, and not one texture, model or audio file
Vote and save it — free account with email or sign in with GitHub
Made this, @markksantos? See how many people played it → or use email
📅 Three new games every day, no account needed · Play today’s three →
Controls: W A S D / arrow keys: hop forward, left, back, right · tap: hop forward
GitHub may ask you to sign in, then to let VibeCruiser “Verify your GitHub identity” and “Act on your behalf”. We only read your profile and email, and never post anything.
No account needed to save ♥ or react 🔥: they’re under the game. Or vote with email.
Open the live demo Source on GitHubAn endless hopper in Three.js — roads, rivers and railways generated forever, a global top-ten board, and not one texture, model or audio file
Every asset in this game is a box. The chicken is nine of them, the truck is fourteen, and the trees are three stacked cubes with a brown one underneath — which means the whole thing loads with no textures, no models, no sprite sheets and no audio files. The horn of a passing car, the bell before a train and the splash when you misjudge a log are all oscillators, written the moment they are heard.
Built something like this? Submit your vibe — free account, takes a minute. How listing works.
Claim it: create a free account, then press CLAIM THIS in the cruiser. Put the badge below in your README or on your demo page first; that link is how we know it's yours.
Your project is on the cruise, loaded live from your own site. Put the badge in your README or on the demo page: it shows your live play count, it links back to this page, and everyone who lands here is one click from running the real thing.