A vibe-coded roguelike game — play it in your browser, no install. 《以撒的结合》风格的俯视角肉鸽地牢网页游戏:12 层地牢 / 13 个 Boss / 55 件道具,零依赖零构建,全部美术由 Canvas 2D 代码绘制
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Open the live demo Source on GitHub一个复刻《以撒的结合》(The Binding of Isaac) 核心玩法的俯视角肉鸽地牢网页游戏。 12 层地牢、13 个 Boss、11 种敌人、55 件道具,随机地牢 + 眼泪射击 + 道具构筑, 全部图形由代码绘制,不含任何外部美术资源。
一句话总结:7900 行原生 JavaScript,零依赖、零构建、零图片资源, 双击 index.html 就能玩完整的 12 层肉鸽。 地牢生成算法照着原作源码的逆向分析 1:1 实现,Boss 血量曲线是拿机器人实测 DPS 拟合出来的。
在线试玩:****(手机也能玩,会自动出虚拟摇杆) · 先看图:完整截图画廊 → · 看开发过程:开发过程报告 →
整个游戏是用 AI 编程(Vibe Coding)写出来的,从技术选型、地牢生成算法的资料考证, 到 13 个 Boss 的状态机、55 件道具的程序化图标,再到自动化自测与难度标定,一共约 5 小时 20 分钟。
过程中真正吃时间的不是"让 AI 写代码",而是怎么确认它写对了——所以才有了 test/ 下那个 能自己打 Boss 的机器人:逻辑问题用断言抓(600 次随机种子验地牢合法性、13 个 Boss 逐个实战), 美术问题只能靠出图人工看(test/gallery.py 每层每 Boss 各出一张)。
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