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stygian j ball

A free breakout game — play it in your browser, no install. DX-Ball in the Stygian Abyss: a Rust brick-breaker with Ultima Underworld pixel art.

by @JPTGraczykowski · JPTGraczykowski/stygian-j-ball on GitHubLANG RustHOSTED ON JPTGRACZYKOWSKI.GITHUB.IOUPDATED 15 Oct 2026

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Controls: mouse, or ←/→ (A/D) to move the plank

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From the README

A DX-Ball clone written in Rust. The ball/paddle/brick physics follow DX-Ball. The presentation is pixel art in the style of Ultima Underworld: a torch-lit dungeon corridor behind the bricks, a carved-stone frame, a gargoyle, vitality and mana flasks, a compass, and a parchment message scroll.

Everything is generated in code. There are no hand-made image or sound files: sprites are string-art or procedural noise, the corridor is ray-cast once and re-lit with dithering every frame, and the sound effects and dungeon music are synthesised at startup.

Read the full README on GitHub →

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