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naidan slingshot

A free browser game — play it in your browser, no install. 奶蛋弹弓 —— 愤怒的小鸟式弹弓游戏:奶蛋当小鸟(8 个形象各有技能)、奶蛙当猪。纯前端零构建,带无尽模式和 boss 战。

by @busgm666-cloud · busgm666-cloud/naidan-slingshot on GitHubLANG JavaScriptHOSTED ON BUSGM666-CLOUD.GITHUB.IOUPDATED 14 Oct 2026

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From the README

愤怒的小鸟式弹弓游戏:奶蛋当小鸟(七个形象,各有技能),奶蛙当猪。 纯前端(HTML + Canvas + Matter.js),双击 HTML 就能玩,没有构建步骤、没有后端。

地图是两倍长的(2720 起步,随关卡最长长到 4600+),所以镜头能滚、能缩: 滚轮/双指捏合缩放(45% ~ 170%),按住空白处拖动可以左右看地图,右上角有 - 100% + 全图 按钮, 键盘 + - 微调、0 复位、F 一键看全图。

计分:撞飞一只奶蛙 +5000,砸碎一个方块 +500,通关时每剩一发奶蛋 +10000; 第一关的星星按总分给(≥25000 三星 / ≥18000 两星),所以"省着用奶蛋 + 多拆结构"都值钱。 无尽模式只累计总分,并记录你打到第几关(存在 localStorage 里)。

制导奶蛋的用法是"补角度":抛物线算不准没关系,飞出去之后直接点你想打的那块砖/那只奶蛙,它会掰直线冲过去, 撞到什么就拆什么(一路上先后撞上的东西都吃满伤害)。它的顶速 30 像素/帧,比冲刺奶蛋(26~34)略低—— 它换来的不是蛮力,而是方向完全由你说了算:点哪儿算哪儿,全程直线。

除了 boss,每只奶蛙都有 25% 概率 是补给奶蛙:血量和普通奶蛙完全一样,但打掉它会随机补一颗奶蛋(进队列、弹数 +1,左上角弹数会跟着变)。

Read the full README on GitHub →

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