A free animation — play it in your browser, no install. A tiny language for pictures and motion as formulas of x, y and t, compiled to GPU shaders. Written for people and LLMs.
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Open the live demo Source on GitHubPictures and motion as formulas of x, y and t. A few lines of text compile to a GPU shader that paints every pixel, at any resolution. The language is small and forgiving on purpose, so that people and language models can write it.
Try it in the playground: a live editor with every example.
That is a complete, looping animation: 120 bytes.
Status: early (0.2). The language may still change before 1.0.
The element fills its container's width and takes the program's shape (canvas 16:9 and so on). Attributes: src, paused, once (play one time), still (show a still frame instead of playing).
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