◀ VibeCruiser

afterlight

A free animation — play it in your browser, no install. An interactive cinematic WebGL film. Six scenes, one canvas, everything generated at runtime — no downloaded models, textures or audio.

by @islomf2010-dot · islomf2010-dot/afterlight on GitHubLANG TypeScriptHOSTED ON ISLOMF2010-DOT.GITHUB.IOUPDATED 26 Oct 2026

Vote and save it — free account with email or sign in with GitHub

Made this, @islomf2010-dot? See how many people played it → or use email

Controls: Particle count: 500 – 12 000 · Distortion intensity: 0 – 1

▶ Play full screen ▲ Vote: free account with email ▲ Or sign in with GitHub

GitHub may ask you to sign in, then to let VibeCruiser “Verify your GitHub identity” and “Act on your behalf”. We only read your profile and email, and never post anything.

Open the live demo Source on GitHub

From the README

An interactive cinematic WebGL experience. Six scenes, one WebGL context, no downloaded assets.

You arrive at a point of light in total darkness. You press ENTER. The light goes out, and the film begins: a monolith above an endless ocean, a structure that comes apart, an impossible corridor, three studies left running, and a slow withdrawal into black.

Everything you see is generated in the browser — geometry, materials, water, particles, grain and sound. The only third-party assets in the build are two typefaces, packaged locally.

A scroll-driven WebGL film.

Read the full README on GitHub →

Built something like this? Submit your vibe — free account, takes a minute. How listing works.

More like this

Made this?

Claim it: create a free account, then press CLAIM THIS in the cruiser. Put the badge below in your README or on your demo page first; that link is how we know it's yours.

Your project is on the cruise, loaded live from your own site. Put the badge in your README or on the demo page: it shows your live play count, it links back to this page, and everyone who lands here is one click from running the real thing.

On VibeCruiser

How listing, the badge and claiming work →