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pixel tower defense

A vibe-coded tower defense game — play it in your browser, no install. 像素塔防:单文件网页版 RTS 塔防,7 种塔 × 3 级、20 波、5 种敌人含 Boss,零依赖离线可玩

by @studyguy · studyguy/pixel-tower-defense on GitHubLANG HTMLHOSTED ON STUDYGUY.GITHUB.IOUPDATED 19 Oct 2026

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From the README

网页版即时战略(RTS)塔防游戏 —— 单文件 HTML、零依赖、离线可玩、中文界面,双击即开。

🎮 点击即玩 · 📦 源码仓库

敌人沿蜿蜒的 S 形道路一波波进攻,你在路径旁的空地上建造、升级、出售防御塔,阻止敌人抵达基地。共 20 波进攻、5 种敌人(含会回血与召唤小怪的 Boss)、7 种防御塔(各 3 级升级路线,随波次逐步解锁)。

本项目由本人(studyguy)通过 Vibe Coding 方式独立开发完成,仅供学习参考和娱乐。

7 种塔 × 3 级升级:箭塔(速射对空)/ 炮塔(范围轰炸)/ 冰霜(叠加减速)/ 激光(距离越远伤害越高,满射程 2.0 倍)/ 剧毒(可叠毒,第 6 波解锁)/ 闪电链(连锁 3~5 目标,第 10 波解锁)/ 狙击(400 射程一发入魂,第 13 波解锁). 5 种敌人:普通 / 快速 / 重甲(抗减速 50%)/ 飞行(无视地形,仅箭塔与激光可击)/ Boss(第 5、10、15、20 波出现,每 8 秒交替回血与召唤小怪,第 20 波双 Boss). 20 波渐进挑战:波次构成线性升级,敌人生命最高成长至约 9 倍;提前开波可拿额外金币。 策略深度:三种索敌策略随时切换(最前 / 最近 / 血量最高)、减速可叠加(上限 85%)、激光距离增伤。

Read the full README on GitHub →

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