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js game rendering benchmark

A free browser game — play it in your browser, no install. Performance comparison of Javascript rendering/game engines: Three.js, Pixi.js, Phaser, Babylon.js, Two.js, Hilo, melonJS, Kaboom, Kaplay, Kontra, Excalibur, Litecanvas, LittleJS, Canvas API and DOM.

by @Shirajuki · Shirajuki/js-game-rendering-benchmark on GitHubLANG JavaScript★ 99HOSTED ON SHIRAJUKI.JS.ORGUPDATED 26 Oct 2025

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From the README

This is a sprite-based performance test that compares a set of Javascript-based rendering/game engines that are currently maintained. The test includes rendering a set of graphics/shapes and sprites.

As a baseline for benchmarking, a DOM engine and Canvas engine for rendering shapes and sprites are included. Canvas is a 2D rendering context that lets us draw and manipulate sprites on an HTML canvas element. It's simple to use and supported by the majority of modern browsers, making it a popular choice for creating simple graphics, animations, and games.

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