A free idle game — play it in your browser, no install. A pixel-art medieval wave-defense incremental game
Vote and save it — continue with GitHub or sign in free
Made this, @Real-Fruit-Snacks? See how many people played it → or use email
Controls: Click: Buy slot, hire hero, collect coin, tap-damage enemy
GitHub asks to share your profile and email with us. We never post anything.
No account needed to save ♥ or react 🔥: they’re under the game. Or vote with email.
Open the live demo Source on GitHubA pixel-art medieval wave-defense incremental game in a single HTML file.
Crownfall is a top-down medieval incremental wave-defense game. You command a row of heroes on a stone wall while progressively tougher waves attack from the right. Every death is meaningful — bank Research Points and Crowns to permanently upgrade your fortress, unlock new heroes, elements, skills, hazards, and skins. Hundreds of runs of progression by design.
The entire game lives in a single self-contained index.html (~7,500 lines including CSS and JS). HTML5 Canvas with image-rendering: pixelated.
Built something like this? Submit your vibe — free account, takes a minute. How listing works.
Claim it: create a free account, then press CLAIM THIS in the cruiser. Put the badge below in your README or on your demo page first; that link is how we know it's yours.
Your project is on the cruise, loaded live from your own site. Put the badge in your README or on the demo page: it shows your live play count, it links back to this page, and everyone who lands here is one click from running the real thing.