◀ VibeCruiser

more than enough

A free idle game — play it in your browser, no install. MORE THAN ENOUGH — a mobile-first browser idle-gathering game by byrforr. Plain HTML/CSS/JS, deterministic seeded world, deep Cookie-Clicker-style progression.

by @bitkojine · bitkojine/more-than-enough on GitHubLANG JavaScriptHOSTED ON PLAY.ROBERTASRUDYS.COMUPDATED 14 Oct 2026

Vote and save it — continue with GitHub or sign in free

Made this, @bitkojine? See how many people played it → or use email

Controls: Figure it out by playing · The game never explains itself: there's no tutorial

▶ Play full screen ▲ Vote with GitHub ▲ Vote with email

GitHub asks to share your profile and email with us. We never post anything.

Open the live demo Source on GitHub

From the README

A small, complete, mobile-first browser game about turning a hostile wilderness into an absurd surplus. Explore an endless, ever-different world, forage mycelium and mine stone / ore / crystal, craft better tools, automate with extractors, and chase the Abundance Engine.

(The old address, bitkojine.github.io/more-than-enough/, redirects there. The game has an origin of its own, so nothing else on bitkojine.github.io can read players' keys or saves; the room service accepts only this origin.)

Then open ** (or your machine's LAN IP) in Mobile Safari or any browser.

Read the full README on GitHub →

Built something like this? Submit your vibe — free account, takes a minute. How listing works.

More like this

More idle games →

Made this?

Claim it: create a free account, then press CLAIM THIS in the cruiser. Put the badge below in your README or on your demo page first; that link is how we know it's yours.

Your project is on the cruise, loaded live from your own site. Put the badge in your README or on the demo page: it shows your live play count, it links back to this page, and everyone who lands here is one click from running the real thing.

On VibeCruiser

How listing, the badge and claiming work →