A free shader demo — play it in your browser, no install. Turns a logo into a glass app icon, PNG or 4-second video. WebGL 1, one shader, no libraries.
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Open the live demo Source on GitHubDrop a logo, get it back as a glass app icon. Live at phileeppov.com/glass, where changes land first. I designed it and built it with Claude Code.
Upload an SVG or PNG, drop it on the page, or paste one from Figma. Out comes a 4-second 1080p loop, square or 16:9, or a 1024 px PNG. Everything runs in the browser, so the logo never leaves it.
One fragment shader in WebGL 1. The logo becomes a signed distance field (src/sdf.js), so where the glass magnifies it, the edge stays smooth instead of going blocky.
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