A free browser game — play it in your browser, no install. A multi-agent 2D vector combat engine powered by MVU architecture with decoupled reach and independentEuclidean combat
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Open the live demo Source on GitHubA multi-agent 2D vector combat engine powered by MVU architecture with decoupled reach and independentEuclidean combat
A multi-agent 2D vector combat engine powered by the Model-View-Update (MVU) architecture, featuring fully decoupled reach and independent Euclidean combat rules.
MVU Studio is an experimental engine designed for LLM-driven generative 2D game loops. It is implemented with zero external dependencies in a pure unidirectional MVU architecture.
MVU Studio 是一个探索大语言模型驱动 2D 游戏动态世界生成的原型系统。整个项目采用严格的单向数据流 MVU 架构,单文件原生运行,零第三方依赖。
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