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Flocking Simulation

A free physics simulation — play it in your browser, no install. Flocking Simulation using p5js with a quad tree to increase performance. Based on the Boids system created by Craig Reynolds in 1986 Alignment calculates a steering force in the average steering direction of all boids within a specified radius. Remember steering force is desired - velocity Cohesion…

by @Neville-Shaw · Neville-Shaw/Flocking-Simulation on GitHubLANG JavaScriptHOSTED ON NEVILLE-SHAW.GITHUB.IOUPDATED 9 Aug 2022

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From the README

Flocking Simulation using p5js with a quad tree to increase performance.

Based on the Boids system created by Craig Reynolds in 1986

Alignment calculates a steering force in the average steering direction of all boids within a specified radius.

Remember steering force is desired - velocity

Cohesion averages the position of all boids in the radius mentioned above,

then calculates a steering force with a magnitude of the direction of that average position.

Read the full README on GitHub →

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