A free fragment shader demo — play it in your browser, no install. Smoke and Flame simulation representing a candle (WebGL). Demo: https://lucaangioloni.github.io/SmokeGL/
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Open the live demo Source on GitHubReproduce the scene of a lit candle. Flame and smoke represented as particles systems. Use shaders and technologies studied to model the physical behaviour of the particles.
A particle system is a convenient representation of a natural phenomena. The natural phenomena to be reproduced are Smoke and Flames. Creation of a pseudo-realistic scene simulating physics using random factors in the particles motion.
Smoke is a collection of airborne solid and liquid particulates and gases emitted when a material undergoes combustion or pyrolysis.
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