◀ VibeCruiser

mandelbrot shader webgl

A free fractal demo β€” play it in your browser, no install. Mandelbrot shader implemented using typescript and WebGL2, no dependencies.

by @jakobmollas · jakobmollas/mandelbrot-shader-webgl on GitHubLANG TypeScriptHOSTED ON JAKOBMOLLAS.GITHUB.IOUPDATED 7 Sep 2021

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From the README

Mandelbrot shader implemented using TypeScript and WebGL2 (GLES 3) and no other dependencies.

OpenGL ES specifies floating point range to be at least 16 bits when using highp in shaders, which will result in a pretty poor ability to zoom. It may work a bit better when running in a desktop browser.

Not much to say otherwise, it is a classic Mandelbrot fractal :-)

Read the full README on GitHub →

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