A free physics simulation — play it in your browser, no install. Interactive translucent-jelly-bear sandbox: three.js renderer + soft-body physics on Box3D compiled to WebAssembly.
Vote and save it — free account with email or sign in with GitHub
Made this, @Hydraxon91? See how many people played it → or use email
📅 Three new games every day, no account needed · Play today’s three →
Best with a keyboard. Controls: Grab a bear with the left mouse button (or a finger) and pull to stretch…
GitHub may ask you to sign in, then to let VibeCruiser “Verify your GitHub identity” and “Act on your behalf”. We only read your profile and email, and never post anything.
No account needed to save ♥ or react 🔥: they’re under the game. Or vote with email.
Open the live demo Source on GitHubThis repository preserves the final browser-based prototype of Gummy Bears, built with three.js and Box3D. Future game development will continue in Godot; the Godot repository will be linked here once available.
This version remains available as a playable prototype and a reference for gameplay experiments, assets and implementation ideas. It contains known bugs and unfinished features; see the unresolved-items register. The Godot version may redesign systems rather than reproduce this prototype exactly. No further feature development is planned here.
Built something like this? Submit your vibe — free account, takes a minute. How listing works.
Claim it: create a free account, then press CLAIM THIS in the cruiser. Put the badge below in your README or on your demo page first; that link is how we know it's yours.
Your project is on the cruise, loaded live from your own site. Put the badge in your README or on the demo page: it shows your live play count, it links back to this page, and everyone who lands here is one click from running the real thing.