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zeus path to godhood

A free idle game — play it in your browser, no install. ⚡ 宙斯成神之路 —— 单文件 HTML5 Canvas 2.5D 网页小游戏:宙斯下凡繁衍神裔,攒够 10000 神力登神成为众神之父

by @goufugui615-ui · goufugui615-ui/zeus-path-to-godhood on GitHubLANG JavaScript★ 1HOSTED ON GOUFUGUI615-UI.GITHUB.IOUPDATED 9 Oct 2026

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From the README

从 100 神力到 10000 神力:一款手绘线条风的开源网页放置游戏。 点化众生 × 希腊神话 × 赫拉的怒火。

身形比例(颈肩腰、手足指节、凉鞋)、发丝与衣褶、宙斯的卷须大胡子与桂冠叶片。 采用 LOD 分级细节:地图远景用清晰简笔(不糊成一团),立绘 / 点化特写自动切换到精修五官。

眷属递增惩罚 0.10 → 0.06,各大陆基础成本下调(村庄 30→18、森林 200→110、深海 800→450、火山 2500→1400、冥界 6000→3400)。 开局 100 神力就能连续点化 3~4 次,不用干等。

装饰双线边框与四角纹样、罗盘玫瑰、卷轴地名(含 ZEUS · PATH TO GODHOOD 副标题), 并按区域绘制手绘母题(草叶、山丘符号、波浪、熔岩裂缝、星辰)。

想改数值:全部平衡参数集中在 js/world.js(物种图鉴 / 大陆定义)与 js/entities.js(成本公式)。

攒满 10000 神力,登神。全程约 2.5~3.5 小时,拒绝速通。

核心循环:点化 → 点化演出(云朵+闪电+爱心,含蓄搞笑)→ 凝聚 60 秒 → 眷属降生 → 成长 150 秒后全额供能 → 攒神力解锁新大陆、升级奥林匹斯神殿 → 循环,直到登神。

Read the full README on GitHub →

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