A free city builder game — play it in your browser, no install. A single-file idle city-builder that grows from a Stone Age village into a Fusion Age world-city. Zero dependencies, fully offline, mobile-ready. By Dr. Sohil Momin. Source-available: free for non-commercial use with attribution; commercial use requires a licence.
Vote and save it — free account with email or sign in with GitHub
Made this, @drsamonline? See how many people played it → or use email
📅 Three new games every day, no account needed · Play today’s three →
Controls: Lay roads outward from the Town Hall — buildings only work when a road reaches…
GitHub may ask you to sign in, then to let VibeCruiser “Verify your GitHub identity” and “Act on your behalf”. We only read your profile and email, and never post anything.
No account needed to save ♥ or react 🔥: they’re under the game. Or vote with email.
Open the live demo Source on GitHubA single-file idle city-builder that grows from a Stone Age village into a Fusion Age world-city.
Build roads, zone land, generate power and keep your citizens happy — the city runs itself while you watch, plan and expand.
Plain HTML + CSS + vanilla JavaScript on a single . No frameworks, no bundler, no runtime libraries — the whole game is one script that renders a tile map with a pre-rendered terrain layer and culled building draws, simulated on a fixed-tick loop.
Built something like this? Submit your vibe — free account, takes a minute. How listing works.
Claim it: create a free account, then press CLAIM THIS in the cruiser. Put the badge below in your README or on your demo page first; that link is how we know it's yours.
Your project is on the cruise, loaded live from your own site. Put the badge in your README or on the demo page: it shows your live play count, it links back to this page, and everyone who lands here is one click from running the real thing.