A free shader demo — play it in your browser, no install. Interactive WebGL shader playground with custom GLSL pipelines, real-time lighting, and parametric geometry rendering system
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Open the live demo Source on GitHubReal-time shading model explorer built directly on the WebGL API — no Three.js, no rendering framework. Nine shading models, a cubemap environment, and a fixed-timestep physics drop, driven from a live control panel.
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Skipping Three.js was deliberate — the goal was to actually understand the WebGL pipeline (buffers, shader compilation, uniform/attribute wiring, render loop) rather than delegate it to a library.
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