A free artificial life demo — play it in your browser, no install. Browser-based artificial-life god game — a population genuinely evolves; the player is a god who perturbs the world.
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Open the live demo Source on GitHubThe aesthetic is cyber-net / netrunner: agents are glowing nodes, kin-cohesion is drawn as lit network edges, lineages are hues, and a "tribe" looks like a lit-up mesh. Speciation is visible as colour drift.
North star: the Simpsons "Treehouse of Horror" petri-dish civilization — a closed world that rises, wars, advances, and worships on fast-forward — pushed as far as the stack allows.
A single mutable World owns everything. Pure systems read it and mutate it on a fixed timestep over structure-of-arrays typed-array pools. Dumb views read it and draw. The hot path allocates nothing.
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