A free web demo — play it in your browser, no install. OpenAI Build Week project - a reusable Three.js library for projecting video and images onto 3D geometry in projector space.
Vote and save it — continue with GitHub or sign in free
Made this, @bartoszubak? See how many people played it → or use email
GitHub asks to share your profile and email with us. We never post anything.
No account needed to save ♥ or react 🔥: they’re under the game. Or vote with email.
Open the live demo Source on GitHubProjective media for Three.js, validated under real application constraints.
three-projective-media projects one HTML video texture onto host-selected Three.js meshes in projector space. The package owns the projector camera, shader material, receiver overlays, video element, and VideoTexture while leaving scene policy, authored state, asset resolution, and UI to the host.
Projector pose and receiver selection are independent. A host supplies a world-space position and look-at point, then explicitly registers receiver roots or meshes. The package never scans a global scene.
Built something like this? Submit your vibe — free account, takes a minute. How listing works.
Claim it: create a free account, then press CLAIM THIS in the cruiser. Put the badge below in your README or on your demo page first; that link is how we know it's yours.
Your project is on the cruise, loaded live from your own site. Put the badge in your README or on the demo page: it shows your live play count, it links back to this page, and everyone who lands here is one click from running the real thing.