A vibe-coded tetris game — play it in your browser, no install. 俄羅斯方塊 Tetris · 第十一屆 Design For Taiwan 選修課程4 課前作業
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Controls: C / Shift: 暫存方塊 Hold
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Open the live demo Source on GitHub第十一屆 Design For Taiwan | 選修課程 4「Ai 時代的設計思考」課前作業(作業一)
手機、平板可用畫面下方的觸控按鈕,長按方向鍵可連續移動。
SRS 旋轉系統:完整實作 Super Rotation System 的踢牆表(wall kick), 含 I 型專用的獨立偏移表,貼牆與貼地時能正常轉出。 7-bag 亂數:每七個方塊為一袋洗牌後發放,不會連續發同一種, 也不會長時間等不到 I 型。 幽靈預覽:半透明外框顯示方塊落點。 Hold 暫存:每個方塊只能暫存一次,用過會變暗,鎖定後才恢復。 鎖定延遲:貼地後有 500ms 可再調整,最多 15 次重置(防止無限轉)。 等級:每消 10 行升一級,最高 20 級,下落速度依級距加快。 最高分:存在瀏覽器 localStorage,關掉再開還在。
開發過程用 Node 做過 headless 測試:以假造 DOM 載入遊戲邏輯, 再寫一隻貪心 bot(評估落點高度、洞數、平整度)實際下 300 個方塊, 確認消行、升級、combo、盤面完整性都正確 —— 結果為消 114 行、升至 12 級、 盤面無殘留滿行。
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