A vibe-coded browser game — play it in your browser, no install. This game is vibe coded from player's in-game suggestion directly on a local custom model I'm developing. It's an experiment to see how far we can go with a single 120W strix halo machine running part time on as an autonomous coding server
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Open the live demo Source on GitHubMultiplayer-first browser arena survival game built with Vite, TypeScript, canvas rendering, DOM HUD components, and a Bun TypeScript server.
Update the relevant spec before changing behavior.
Use Bun for project tooling and scripts.
Production is promoted from main to the dedicated production branch every Friday at 17:00 UTC by .github/workflows/weekly-release.yml. Railway must be configured to deploy only that branch. Ordinary pushes to main therefore accumulate without restarting the production server; the scheduled workflow deploys the latest validated commit once each week.
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