A free arcade game — play it in your browser, no install. 🚀 DuckGo: A sleek, high-definition space-fader built with Phaser 3.88. Features procedural metallic assets, glass-morphism UI, and 3-layer parallax starfields. Navigate the Astro-Duck through a retro-futuristic station using the 60-30-10 design rule. 🦆✨
Vote and save it — continue with GitHub or sign in free
Made this, @wilfredo-domanico-jr? See how many people played it → or use email
Controls: [SPACE BAR] or [MOUSE CLICK]: Trigger the thrusters to flap upward
GitHub asks to share your profile and email with us. We never post anything.
No account needed to save ♥ or react 🔥: they’re under the game. Or vote with email.
Open the live demo Source on GitHubDuckGo is a high-octane, side-scrolling arcade game built with the Phaser 3 engine. It features a rubber duck lost in deep space, navigating through a futuristic space station. This project was created to explore procedural asset generation, parallax scrolling, and physics-based game loops.
Built something like this? Submit your vibe — free account, takes a minute. How listing works.
Claim it: create a free account, then press CLAIM THIS in the cruiser. Put the badge below in your README or on your demo page first; that link is how we know it's yours.
Your project is on the cruise, loaded live from your own site. Put the badge in your README or on the demo page: it shows your live play count, it links back to this page, and everyone who lands here is one click from running the real thing.