◀ VibeCruiser

game 2026 kapaidashi

A free roguelike game — play it in your browser, no install. Roguelike 卡牌构筑游戏框架 · 纯 HTML5 + ES6 模块 · GitHub Pages 可玩 Demo

by @wanderwrs · wanderwrs/game-2026-kapaidashi on GitHubLANG JavaScriptHOSTED ON WANDERWRS.GITHUB.IOUPDATED 13 Oct 2026

Vote and save it — free account with email or sign in with GitHub

Made this, @wanderwrs? See how many people played it → or use email

▶ Play full screen ▲ Vote: free account with email ▲ Or sign in with GitHub

GitHub may ask you to sign in, then to let VibeCruiser “Verify your GitHub identity” and “Act on your behalf”. We only read your profile and email, and never post anything.

Open the live demo Source on GitHub

From the README

一部纯离线单机的中世纪暗色奇幻「文字冒险 + 卡牌战斗」网页游戏。 无框架、无构建工具、无后端 —— 用 HTML + CSS + 原生 ES Module 直接在浏览器里跑,由 GitHub Pages 静态托管。

叙事侧的核心抽象是「地区 → 地点(stop) → 剧情节点(node)」三段式: 地图上的每个地点是一个锚点,章节文本按地点切段;引擎在锚点暂停,玩家必须真的在地图上走到该地点,才能触发这一段剧情。 这套「门控(gate)」机制把「走地图」和「读故事」缝在了一起,而不是两条平行线。

重点:游戏运行时是纯离线的 —— 除 Google Fonts 外不调用任何后端 API,不采集、不上传任何数据。

然后打开 window.__game,例如 game.startNewRun() 直接开一局、game.startNewRun('种子')` 复现随机序列。

纯静态托管:GitHub Pages。部署仓库为 wanderwrs/game-2026-kapaidashi。 推送 main 分支即发布,无需构建步骤。

所有相互 import 的模块、样式与入口脚本共享同一个 ?v=YYYYMMDDx 版本号(当前 v=20261007r)。 每次改动后统一升一位字母,即可让浏览器与 CDN 立刻拿到新资源,避免「改了没生效」的假象。

Read the full README on GitHub →

Built something like this? Submit your vibe — free account, takes a minute. How listing works.

More like this

More roguelike games →

Made this?

Claim it: create a free account, then press CLAIM THIS in the cruiser. Put the badge below in your README or on your demo page first; that link is how we know it's yours.

Your project is on the cruise, loaded live from your own site. Put the badge in your README or on the demo page: it shows your live play count, it links back to this page, and everyone who lands here is one click from running the real thing.

On VibeCruiser

How listing, the badge and claiming work →