A free board game — play it in your browser, no install. A geometry-blind Go engine that plays on any Euclidean tiling — square, hexagonal, triangular, the Archimedean and 2-uniform tilings, even aperiodic Penrose — with one graph neural network. Free to play in your browser.
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Open the live demo Source on GitHub**A geometry-blind Go engine that plays on any Euclidean tiling — square, hexagonal, triangular, the Archimedean tilings, even an aperiodic Penrose rhombus tiling — with a single neural network.**
No install, no sign-up. Works on desktop and mobile, runs entirely client-side (offline after the first load), with the trained neural engine as your opponent on every tiling. *(It's a ~4.5 MB page, so give it a moment on the first load.)*
Go is really a graph game: stones live on the intersections of a board, connect along lines, and are captured when a group runs out of liberties.
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