A free algorithmic art piece — play it in your browser, no install. Real-time mesh deformation tool. Apply noise, sine wave, pixelate and more effects to 3D models using Three.js. Create unusual and captivating visuals – a playground for generative art
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Controls: File Input: Select an STL file
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Open the live demo Source on GitHubThis is under constant development and may change at any time :-)
STLShaper loads STL files and applies mathematical deformations: noise, sine waves, pixelation, IDW control points, and topology-altering methods. You adjust parameters and export the result. The point is to make your models deliberately weird—unsettling, beautiful, broken.
Original STL Model in STLShaper
Sine Wave Deformation in STLShaper
Hyperbolic Stretch Deformation in STLShaper
Control points pull vertices based on distance. Closer points pull harder.
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