A free billiards game — play it in your browser, no install. billiards physics in the browser. This is an open-source project bringing unsophisticated billiards physics written in TypeScript to the browser. Demos run in all major desktop and mobile browsers and use WebGL with important corrections by Kiefl. simulation and constants 1 2 3 4 5 Based on Han…
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Open the live demo Source on GitHubThis is an open-source project bringing unsophisticated billiards physics written in TypeScript to the browser.
Demos run in all major desktop and mobile browsers and use WebGL
with important corrections by Kiefl.
simulation and constants 1 2 3 4 5
Based on Han 2005 paper
$$\vec{v}_a = \vec{v} + (\vec{up} \times R\vec{\omega})$$
$M_{xy} = \frac{7}{5\sqrt{2}} R \mu m g$ , $M_z = \frac{2}{3} \mu m g \rho$
Based on paper by Alciatore incorporating throw effect due to the small amount of friction between balls.
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