A free browser game — play it in your browser, no install. Minecraft 1.12.2 in a single HTML file. No install, runs offline, with LAN multiplayer that works across any network via WebRTC.
Vote and save it — free account with email or sign in with GitHub
Made this, @slizsy? See how many people played it → or use email
📅 Three new games every day, no account needed · Play today’s three →
Controls: Z (hold) to zoom in, like OptiFine · F4: show or hide the FPS counter
GitHub may ask you to sign in, then to let VibeCruiser “Verify your GitHub identity” and “Act on your behalf”. We only read your profile and email, and never post anything.
No account needed to save ♥ or react 🔥: they’re under the game. Or vote with email.
Open the live demo Source on GitHubDownload the latest release · Playing with friends · Troubleshooting
Direct Connect from their own Wi-Fi, school network or phone hotspot. No server, no port forwarding, no app.
join/leave notifications, and a friendly page instead of a blank screen when a browser can't run it.
Your worlds and settings are saved in the browser, per file location. Keep the file in the same place (for example your Downloads folder) so your saves stay with it.
Both can be changed in Options → Controls → Miscellaneous.
Built something like this? Submit your vibe — free account, takes a minute. How listing works.
Claim it: create a free account, then press CLAIM THIS in the cruiser. Put the badge below in your README or on your demo page first; that link is how we know it's yours.
Your project is on the cruise, loaded live from your own site. Put the badge in your README or on the demo page: it shows your live play count, it links back to this page, and everyone who lands here is one click from running the real thing.