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wasm ad

A free pixel art piece — play it in your browser, no install. A fantasy console with Game Boy Advance–style hardware whose cartridges are WebAssembly modules

by @raskell-io · raskell-io/wasm-ad on GitHubLANG Rust★ 1HOSTED ON WASMAD.RASKELL.IOUPDATED 18 Oct 2026

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From the README

A fantasy handheld with Game Boy Advance–style hardware. Carts are WebAssembly.

A cart is one .wasm file. It exports update(), which the console calls 60 times a second, and draws and plays sound by writing registers, palettes, tiles, maps, sprites and samples into fixed addresses of its own linear memory, laid out like the GBA's. The console turns that memory into a 240×160 frame and 800 samples of stereo sound. Any language that compiles to WebAssembly can make a cart without a library; this repo ships SDKs for Rust, C and C++, Zig, AssemblyScript and Go.

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