A free roguelike game — play it in your browser, no install. Browser horde survival roguelike — Vite, Three.js, instanced enemies
Vote and save it — free account with email or sign in with GitHub
Made this, @pfaustino? See how many people played it → or use email
📅 Three new games every day, no account needed · Play today’s three →
Controls: WASD / Arrows to move · Shift to sprint
GitHub may ask you to sign in, then to let VibeCruiser “Verify your GitHub identity” and “Act on your behalf”. We only read your profile and email, and never post anything.
No account needed to save ♥ or react 🔥: they’re under the game. Or vote with email.
Open the live demo Source on GitHub⚔ This or That: Roguelike games
A browser-based 3D horde survival roguelike inspired by Megabonk — survive waves of enemies, auto-fire projectiles, level up with random upgrades, and return to Zonka Village between runs.
Each arena run randomizes the biome: Zonk Meadows, Bonk Wastes, Frost Zonk, or Magma Pits.
Player-facing docs tease a hidden developer playground. GitHub Pages: ?dev=1. itch.io embed: type the secret code (documented in DEV.md for developers only).
Enemies use Three.js InstancedMesh — supports up to 800 simultaneous enemies with spatial hashing for collision.
Built something like this? Submit your vibe — free account, takes a minute. How listing works.
Claim it: create a free account, then press CLAIM THIS in the cruiser. Put the badge below in your README or on your demo page first; that link is how we know it's yours.
Your project is on the cruise, loaded live from your own site. Put the badge in your README or on the demo page: it shows your live play count, it links back to this page, and everyone who lands here is one click from running the real thing.