◀ VibeCruiser

kitten cannon

A vibe-coded browser game — play it in your browser, no install. Vibe-coded pixi.js tribute to Dan Fleming's 2005 Flash game Kitten Cannon. Play at https://pdobb.github.io/kitten-cannon/

by @pdobb · pdobb/kitten-cannon on GitHubLANG JavaScript★ 1HOSTED ON PDOBB.GITHUB.IOUPDATED 20 Oct 2026

Vote and save it — free account with email or sign in with GitHub

Made this, @pdobb? See how many people played it → or use email

Controls: A touch screen can swipe up or down to aim and tap the field to fire

▶ Play full screen ▲ Vote: free account with email ▲ Or sign in with GitHub

GitHub may ask you to sign in, then to let VibeCruiser “Verify your GitHub identity” and “Act on your behalf”. We only read your profile and email, and never post anything.

Open the live demo Source on GitHub

From the README

Aim the barrel, fire when the power bar is full, and see how far the kitty flies.

This is a PixiJS side view of Kitten Cannon!, the Flash game Dan Fleming posted on Newgrounds as BurstStudio on March 30, 2005. Up and down aimed the cannon, space fired, and a red meter set the power. Balloons, bombs, and trampolines threw the kitten farther. Tar pits and the flytrap ended the ride. The score was distance in feet. It became the game people point to when they talk about the toss games that followed on Newgrounds.

Read the full README on GitHub →

Built something like this? Submit your vibe — free account, takes a minute. How listing works.

More like this

Made this?

Claim it: create a free account, then press CLAIM THIS in the cruiser. Put the badge below in your README or on your demo page first; that link is how we know it's yours.

Your project is on the cruise, loaded live from your own site. Put the badge in your README or on the demo page: it shows your live play count, it links back to this page, and everyone who lands here is one click from running the real thing.

On VibeCruiser

How listing, the badge and claiming work →