A free particle demo — play it in your browser, no install. 2D particle system with custom material traits. Works well in wasm webgl2 and mobile
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Controls: There 4 main components you can play with
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Open the live demo Source on GitHubEnoki - A 2D particle system for the Bevy game engine.
The Enoki particle system uses SIMD optimizations to perform calculation on the CPU. It is GPU instanced, with no compute shaders. Portability is the highest priority. Runs on web/mobile/native or any other platform you can imagine.
You have access to a Material Trait which let's you implement your own fragment shaders on top. Resulting in a powerful tool to build any modern VFX effect.
Additionally, spawner configuration are provided via ron files, which can be hot reloaded.
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