A free physics simulation — play it in your browser, no install. Physics-driven combat sandbox for the @base Three.js platform
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Controls: WASD to move (5.5 m/s) · Shift to sprint
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Open the live demo Source on GitHubA physics-driven third-person combat sandbox: charge-and-release abilities, aerial skim-jumps and a real map with trimesh collision. Built on the @base Vue 3 + Three.js game platform (vue-three-base-packages).
Live demo — runs in the browser; keyboard and mouse.
Status: working prototype. Development is paused while the shared platform packages catch up; the project is parked, not abandoned. Health and damage are not implemented yet.
(Q), Seismic Slam (hold/release E, mouse-aimed cone with slam AoE), and a skim-jump (Space during a punch) that extends the punch into an aerial arc.
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