A free interactive fiction demo — play it in your browser, no install. A point-and-click escape room in the browser. Six rooms, five ritual offerings, a forty-five minute clock, and a house that charges three minutes for every hint. This started life as a countdown timer I built to run a real Addams Family escape room event. The event's puzzle design is still the…
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Open the live demo Source on GitHubA point-and-click escape room in the browser. Six rooms, five ritual offerings, a forty-five minute clock, and a house that charges three minutes for every hint.
This started life as a countdown timer I built to run a real Addams Family escape room event. The event's puzzle design is still the backbone — the portraits, the mislabelled chemistry set, the spiders on the dinner plates, the pentagram finale — but each puzzle has been rebuilt as something you actually play rather than something a game master narrates.
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