A free shader demo — play it in your browser, no install. Using shaders in p5.js. Shaders are a great way to make graphics for your projects. So far you have probably made graphic shapes like rect() or ellipse() or maybe even 3D shapes like a plane() or a box(), and you should be more than familiar with using fill() to decide the color of these objects…
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Open the live demo Source on GitHubShaders are a great way to make graphics for your projects. So far you have probably made graphic shapes like rect() or ellipse() or maybe even 3D shapes like a plane() or a box(), and you should be more than familiar with using fill() to decide the color of these objects. But wouldn't it be great if we could make these objects have moving graphics on them? And without slowing down our sketch?
In this guide you will learn what a shader is, how to use it efficiently in p5, and how to make your own!
Consider this "the booklet of shaders".
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