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WebGLRipper

A free web demo — play it in your browser, no install. Extract 3D models and textures from any WebGL website and save them as GLB (glTF) or OBJ for Blender. Chrome & Firefox extension: 3D preview, click to pick an object, three.js / Babylon.js / Unity WebGL.

by @int3re · int3re/WebGLRipper on GitHubLANG JavaScript★ 5HOSTED ON INT3RE.GITHUB.IOUPDATED 10 Oct 2026

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From the README

A browser extension that rips 3D models and textures from WebGL pages and saves them as GLB (glTF 2.0), OBJ + MTL + PNG, STL or USDZ — ready for Blender, Unity, Unreal, Godot, a 3D printer or AR on an iPhone. It records one rendered frame, shows what it found in a 3D preview right in the page, and downloads the meshes you choose — with their textures, material colors, normals, positions in the scene and the page's camera. Animated characters are saved in the pose you see, and a free Blender add-on opens every rip in Blender by itself.

Read the full README on GitHub →

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