A free audio analysis demo — play it in your browser, no install. A browser music surfing game inspired by Audiosurf 2: paste a YouTube link or drop an audio file and ride a neon track built from the song's beats and intensity. three.js WebGPU, runs on GitHub Pages.
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Controls: Steer: mouse, ← → or A D, a gamepad (stick or d-pad), or drag on a touch screen
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Open the live demo Source on GitHubA music ride in the browser. Pick a song, and hypersurf builds a track from it: calm parts climb, intense parts plunge and speed up, and coloured blocks land on the beat. Steer across three lanes, catch the blocks into a 3×7 grid and cash in matches. It runs as a static site with WebGPU, and falls back to WebGL2 where WebGPU is not available.
Catch three or more touching blocks of one colour to make a match. Grey blocks take a block away. Power blocks multiply a match. How to play in the menu has the full rules.
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