A free snake game — play it in your browser, no install. Classic Snake in direct WebAssembly. Snake written in WebAssembly Text (WAT) format and compiled to WASM bytecode. The game uses 3 virtual pages of memory (64kb each) for a total of 192kb. Within those exist the pixel buffer contents, the characters data and snake positions. For more detailed…
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Open the live demo Source on GitHubSnake written in WebAssembly Text (WAT) format and compiled to WASM bytecode.
The game uses 3 virtual pages of memory (64kb each) for a total of 192kb. Within those exist the pixel buffer contents, the characters data and snake positions. For more detailed breakdown you can check src/snake.wat.
The memory is shared between WASM and JS. On each game tick, the pixel buffer region of the memory is transferred to a WebGL2 texture, uploaded to the GPU and blitted to the screen.
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