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wasm snake

A free snake game — play it in your browser, no install. Classic Snake in direct WebAssembly. Snake written in WebAssembly Text (WAT) format and compiled to WASM bytecode. The game uses 3 virtual pages of memory (64kb each) for a total of 192kb. Within those exist the pixel buffer contents, the characters data and snake positions. For more detailed…

by @gnikoloff · gnikoloff/wasm-snake on GitHubLANG WebAssembly★ 16HOSTED ON GNIKOLOFF.GITHUB.IOUPDATED 4 Mar 2024

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From the README

Snake written in WebAssembly Text (WAT) format and compiled to WASM bytecode.

The game uses 3 virtual pages of memory (64kb each) for a total of 192kb. Within those exist the pixel buffer contents, the characters data and snake positions. For more detailed breakdown you can check src/snake.wat.

The memory is shared between WASM and JS. On each game tick, the pixel buffer region of the memory is transferred to a WebGL2 texture, uploaded to the GPU and blitted to the screen.

Read the full README on GitHub →

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