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raymarch

A free shader demo — play it in your browser, no install. A real-time 3D scene drawn by a single fragment shader. Soft shadows, reflections, no meshes, no libraries.

by @g3ssy · g3ssy/raymarch on GitHubLANG HTML★ 1HOSTED ON G3SSY.GITHUB.IOUPDATED 11 Oct 2026

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Controls: Drag to orbit · scroll to zoom · Change mood swaps the lighting

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From the README

A real-time 3D scene drawn by one fragment shader. There are no meshes and no 3D engine: every pixel shoots a ray into a mathematical description of the scene.

▶ See it live: jessyroest.github.io/raymarch

The JavaScript side is tiny: it draws one triangle that covers the screen, passes time and camera angles to the shader, and lowers the resolution automatically if your GPU can't keep up.

Drag to orbit · scroll to zoom · Change mood swaps the lighting. It slowly orbits by itself when you leave it alone.

Read the full README on GitHub →

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