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payload synthesis

A free merge game — play it in your browser, no install. 载荷合成 — NASA 朋克风格合成消除游戏(three.js):11 级部件阶梯、连锁倍率、横竖屏自适应、中英双语、零依赖无构建。PAYLOAD SYNTHESIS — a NASA-punk merge game in three.js: 11-tier parts ladder, chain multipliers, responsive portrait/landscape, bilingual, zero dependencies.

by @fanquanpp · fanquanpp/payload-synthesis on GitHubLANG JavaScriptHOSTED ON FANQUANPP.GITHUB.IOUPDATED 13 Oct 2026

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From the README

一款用 Three.js 写的合成消除游戏(合成大西瓜玩法),美术与 UI/UX 全部采用 NASA 朋克(NASA-punk)风格 —— 70 年代航天规范手册的功能美学:米白烤漆硬件、 面板接缝与铆钉、黑白警示斜纹、全大写小编号、单一红色强调色、诚实的磨损痕迹。

Windows 下双击 start.bat 亦可。部署在 GitHub Pages 上时同样是零配置静态站点。

板岩 #4C5A68、锈 #A8432F、蓝 #2B4A7A、橙 #C8792B、青 #2F6E75);

主循环监控帧率:连续 3 次低于 46 FPS 就降一档(全特效 → 降 DPR + 半分辨率辉光 → 关辉光 + 1× DPR),连续 12 次高于 57 FPS 再升回来。档位变化会写入活动日志。

用于无头截图 / 内嵌场景(rAF 被节流时)。 注意:该模式下帧率上限受计时器调度限制,读数偏低属正常,不代表真实性能。

Read the full README on GitHub →

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