◀ VibeCruiser

gloomdelve

A free roguelike game — play it in your browser, no install. A one-thumb roguelike: generated floors, monsters that hunt by sound and light, runes, relics and permanent death.

by @Apurba94 · Apurba94/gloomdelve on GitHubLANG JavaScriptHOSTED ON APURBA94.GITHUB.IOUPDATED 1 Nov 2026

Vote and save it — free account with email or sign in with GitHub

Made this, @Apurba94? See how many people played it → or use email

Controls: Mouse

▶ Play full screen ▲ Vote: free account with email ▲ Or sign in with GitHub

GitHub may ask you to sign in, then to let VibeCruiser “Verify your GitHub identity” and “Act on your behalf”. We only read your profile and email, and never post anything.

Open the live demo Source on GitHub

From the README

A roguelike built for one thumb. Swipe to step or tap to walk through generated dungeon floors, where every move gives the monsters a turn. Sleeping monsters wake to noise, and archers need a clear line. Death is permanent, but the embers you earn buy upgrades for the next run.

Play it now in your phone's browser, then use "Add to Home Screen" to install it. After the first visit it works offline.

10 generated floors ending in a boss fight with the Gloom Warden. 9 monster types with their own behaviour: bats flutter, slimes split, archers keep their distance, shades drain mana.

Read the full README on GitHub →

Built something like this? Submit your vibe — free account, takes a minute. How listing works.

More like this

More roguelike games →

Made this?

Claim it: create a free account, then press CLAIM THIS in the cruiser. Put the badge below in your README or on your demo page first; that link is how we know it's yours.

Your project is on the cruise, loaded live from your own site. Put the badge in your README or on the demo page: it shows your live play count, it links back to this page, and everyone who lands here is one click from running the real thing.

On VibeCruiser

How listing, the badge and claiming work →