A vibe-coded simulation — play it in your browser, no install. Interactive physics simulator (French UI) demonstrating the Rayleigh Criterion. Adjust wavelength (λ) and aperture diameter (D) to visualize optical resolution limits and diffraction in real-time. Vibe coded with Gemini 3.1.
Vote and save it — free account with email or sign in with GitHub
Made this, @amine-technology? 10+ people played it here → or use email
📅 Three new games every day, no account needed · Play today’s three →
GitHub may ask you to sign in, then to let VibeCruiser “Verify your GitHub identity” and “Act on your behalf”. We only read your profile and email, and never post anything.
No account needed to save ♥ or react 🔥: they’re under the game. Or vote with email.
Open the live demo Source on GitHubInteractive physics simulator (French UI) demonstrating the Rayleigh Criterion. Adjust wavelength (λ) and aperture diameter (D) to visualize optical resolution limits and diffraction in real-time. Vibe coded with Gemini 3.1.
🚀 Launch the live simulator here / Lancer le simulateur en direct içi
To be completely honest, I created this simulator because I was racking my brain trying to understand the abstract theory behind the Rayleigh Criterion. Learning solely with static formulas on paper just wasn't doing it for me.
Built something like this? Submit your vibe — free account, takes a minute. How listing works.
Claim it: create a free account, then press CLAIM THIS in the cruiser. Put the badge below in your README or on your demo page first; that link is how we know it's yours.
Your project is on the cruise, loaded live from your own site. Put the badge in your README or on the demo page: it shows your live play count, it links back to this page, and everyone who lands here is one click from running the real thing.