A free maze game — play it in your browser, no install. Visualizing maze generation and graph traversal
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Open the live demo Source on GitHubInteractive visualization of maze generation and graph traversal algorithms in JavaScript and HTML5 Canvas. The maze is generated using randomized Prim's algorithm to build a minimum spanning tree. The tree can be searched with several graph traversal algorithms.
This demonstration considers the entire grid as a weighted, undirected graph for pathfinding. It is undirected since each node is assigned a collection of all of its neighboring nodes and edges available for travel. It is weighted since each edge has a random float weight between 0 and 1 (exclusive).
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